![]() ![]() The two studios focused on different parts of the game Raven Software designed the Campaign mode while Treyarch developed its Multiplayer and Zombies modes. ![]() ![]() On August 4, 2020, Activision announced that Treyarch and Raven Software were co-developing the game which would be known as Call of Duty: Black Ops Cold War. As a newly returned player to the Call of Duty franchise, I simply can’t wait to see (and play) more.In May 2019, it was reported that Treyarch would take over the Call of Duty 2020 project following tensions between Sledgehammer Games and Raven Software during the development of the game. In short then, the Call of Duty Black Ops: Cold War alpha provides an exciting insight into by all accounts what would seem to be one of the best Call of Duty titles in years. Visually too, despite being an alpha build, Cold War also impresses as some great texture work finds itself ably supported by detailed shadows, lighting effects and of course the rock solid 60 frames per second action that we’ve all come to expect from a Call of Duty game. ![]() Representing easily some of the most fun I’ve ever had in a Call of Duty game, the Combined Arms: Domination game type is a whole lot of fun to say the least, as great level design and resoundingly solid FPS fundamentals come together to create a thoroughly enjoyable time. Armada in particular, appears to be an early highlight. More than anything else, it would appear to be the quality of map design which meaningfully separates Cold War from its predecessors. While both Miami and Satellite prove to be entertaining enough maps for the 6v6 game types – with Miami in particular providing no shortage of flanking opportunities thanks to its winding streets, elevated rooftops and wide beaches, it’s really in the Armada map within the Combined Arms: Domination game type that the Cold War multiplayer alpha comes truly alive.Ī furious pitched battle between US and Soviet forces that unfurls across a wide range of military vessels and cargo ships, Armada looks set to be a fan-favorite map with its capacity for enabling long-range sniper duels, close combat in the windings halls of each ship and the zip-lines that allow players to nip across from one ship to another in quick time. ![]()
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